silvio porretta    i-o studio

Video Games Artwork
AltEgo/LLG - Invasiv Studios - Taniko - Neversoft - Activision - Atari - Eterna

 

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2008/2011 – AltEgo LLC, Last Legion Games
Co-Founder and Chief Creative Officer - Art Direction, Creative direction

WATCHMEN: Justice Is Coming™
3D MMOG for iPhone & iPod Touch


Warner Brothers™
 

Warner Brothers™


 Warner Brothers™



POLYGHOST
Vinyl Toys iPhone and iPod Touch App
 





Marketing










AltEgo
Conceptual Design, User Interface, Product Branding




 



AltEgo™


Golden Nugget Vegas Casino & Hollywood Magic
Facebook Games




AltEgo™                                                                                                             6Waves
HM Visual Style Research and Mockups



Concept Work and Prototypes
 



 



 
Studio Identity





 
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2003/2004 – Traceur,  Xbox – Invasiv Studios
Co-Founder and Chief Creative Officer - Art Direction, Game Design





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2001/2002 – Taniko
Co-Founder and Art Director


Game Boy Advance Prototypes and Demos. He-Man: Power of Grayskull

 


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2000/2001 – Tony Hawk’s Pro Skater 3, PS2 – Neversoft
Lead Artist, Concept Artist, Environment Artist

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1998/2000 – Tony Hawk’s Pro Skater 1 and 2, PSX – Neversoft
Art Direction, 
Lead Artist, Concept Artist, Environment Artist








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1998 – Apocalypse, PSX – Neversoft
Texture Artist, Level Lighting and Digital Art

 

Textured and Lite various levels, characters and bosses. No Artwork available.

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1998 - Civilization: Call to Power, PC– Activision
Concept Artist and Digital Art


 

  
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1996/1998 - Pitfall 3D: Beyond the Jungle, PSX - Activision
Concept Artist, Texture Artist, Assistant Art Director


Illustration by Christian Gossett

 









 


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1996 – Mechwarrior 2, PC – Activision
Texture Artist


Textured various levels and mechs. No Artwork available. 
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1995 – Fight for Life, Atari Jaguar – Atari

Concept and Texture Artist





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1990/1991 - Blaston & Cartoon Line, Amiga/Arcades/Archimedes - Eterna
Concept and Bitmap Artist, 2D Animator, Game Designer, Art Director

 



 

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